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Game Design: Character Development 1 - Information About This Title -
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| Proper Title: |
Game Design: Character Development 1 |
| Description: |
Click here to open / close full description
This course was specifically designed to help demonstrate the many tools and techniques used within the 3D game and film industry in regards to character creation. The course begins with the very basics of setting ideal preference settings and creating a customized tool shelf for fast and efficient workflow. Author and 3D expert Michael Ingrassia then takes users through the very basic techniques of box modeling, UV layout and traditional texture map creation using Maya and Photoshop software. As the lessons progress, Michael begins to demonstrate much more advanced tools and techniques. Finally, he pushes Maya and Zbrush to it's breaking point generating a final character sculpted mesh to 33 million polygons before exporting the necessary maps and finalizing the low poly mesh back into Maya for exporting into a game engine. The various tools and techniques demonstrated here will certainly be beneficial to beginners as well as seasoned professionals alike. And his Zbrush texturing lessons alone make these vid eos worth the price. A DVD containing work files is included.
-Close-
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| Instructor: |
Michael Ingrassia (more by this author) |
| Instruction: |
110 Tutorials - Duration: 8 hrs |
| First Release: |
2009-06-25 |
| Compatitibility: |
Vista, XP, NT, 2000, 98, Mac OS9, Mac OS X 10.1+ |
| In Stock? |
Yes - 2-5 days shipping |
| Price: |
$124.95 $99.95 ON SALE! |
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